EssenceRO The First Private Server with 4th Jobs

EssenceRO The First Private Server with 4th Jobs

Today we’ll discuss of EssenceRO The First Private Server with 4th Jobs.

An exciting, super customized Pre-Renewal server with unique server features you won’t find anywhere else. We bring the Essence of Ragnarok to life!

EssenceRO The First Private Server with 4th Jobs

Pre-Renewal 75x/75x/50x
– Max Level: 170/90 (Max Stat 150)
Battlegrounds 3.0 with many unique improvements & custom games.
– Custom BG/ WoE Ranking Systems & Rewards
@autopot enabled, integrated @Lgp
– Highly Customized Skill Edits
– WoE Participation & Specialty Rewards
– Custom Mobs & Dungeons
– Crafting Systems
– Weekly GM-Hosted Events

EssenceRO – Overview

EssenceRO - Overview

CHOOSE YOUR WAY TO PLAY
We have two types of downloads for EssenceRO, Lite & Full.
We always recommend using the Full Client when first starting EssenceRO.  ALWAYS run the EssenceRO Patcher before playing, we are constantly updating our game client!
  We have two types of downloads for EssenceRO, Lite & Full. 
ALWAYS run the EssenceRO Patcher before playing

4th Job Systems Breakdown (Activity Points, Traits, Refine & Items)

There’s a lot of questions surrounding the addition of 4th Jobs and what it actually brings to the table.

There’s a lot of questions about gear, stats, what the heck are these traits?

What in the world is AP I’ve seen on discord.  Here’s your breakdown thread!   A skill breakdown thread will be coming shortly.

1. Activity Point System (Currently Implemented)

When you change into a fourth class, you will be given access to something called “Activity Points” (aka: AP).  It appears on your stat bar directly under your HP & SP bar.

Note: under my character there’s now a 3rd bar.

4th Job Systems Breakdown (Activity Points, Traits, Refine & Items)

AP can only be generated and/or recovered by using certain skills that have the ability to recover AP.

Additionally, some skills can recover AP to other players, or even consume another players AP.

AP can only be generated and/or recovered by using certain skills

Example #2: Dragon Knight’s “Madness Crusher” recovers 2 AP

Dragon Knight’s “Madness Crusher” recovers 2 AP

2. Expanding Weapon Level & Adding Equipment Levels (Currently Implemented)

Level Weapons are increasing from level 4 (current renewal) -> 5

Equipment will now have a new tier, level 2.

Both of these can be obtained from new dungeon content.

Existing level 4 weapons & equipment that already have upgrades (Refine / Enchants/ Random Options) are to be developed to be upgraded to level 5 weapons, and level 2 equipment.

Expanding Weapon Level & Adding Equipment Levels

2.1 Refining Ores (Currently Implemented)

The new systems bring us refining ores for Level 5 Weapons & Level 2 Equipment.  You must craft them using existing ores, new materials and zeny in order to use them.

See the chart below: (Don’t mind the Korean words, they’ll be translated).

The Enriched / High Enriched / High Density series of existing refining ores can be crafted to higher quality refining ores too.

2.1 Refining Ores (Currently Implemented)

The Ores:

The Enriched / High Enriched / High Density series

Etherium

Used for refining level 2 equipment from level 1 to level 10.
Failure will reduce refine rate of equipment by 3.

(Don’t mind the Korean words, they’ll be translated).

Enriched Etherium
Used for refining level 2 equipment from level 1 to level 10.
Failure will reduce refine rate of equipment by 1.

rate is 10 or higher from level 11 to level 15.

HD Etherium
Used for refining level 2 equipment that has refine rate is 10 or higher from level 11 to level 15.
Failure will destroy the equipment.

Used for refining level 2 equipment that has refine rate

Etel Carnium
Used for refining level 2 equipment that has refine rate is 10 or higher from level 11 to level 20.
Failure will destroy the equipment.

HE Etel Carnium Used for refining level 2 equipment
HE Etel Carnium
Used for refining level 2 equipment that has refine rate is 15 or higher from level 16 to level 20.
Failure will destroy the equipment.
Etherdeocon Used for refining level 5
Etherdeocon
Used for refining level 5 weapon from level 1 to level 10.
Failure will reduce refine rate of weapon by 3.
Enriched Etherdeocon Used for refining level 5
Enriched Etherdeocon
Used for refining level 5 weapon from level 1 to level 10.
Failure will reduce refine rate of weapon by 1.
HD Etherdeocon Used for refining level 5
HD Etherdeocon
Used for refining level 5 weapon that has refine rate is 10 or higher from level 11 to level 15.
Failure will destroy the weapon.
Etel Bradium Used for refining level 5
Etel Bradium
Used for refining level 5 weapon that has refine rate is 10 or higher from level 11 to level 20.
Failure will destroy the weapon.
HE Etel Bradium Used for refining level 5
HE Etel Bradium
Used for refining level 5 weapon that has refine rate is 15 or higher from level 16 to level 20.
Failure will destroy the weapon.

2.2 Refining/Smelting Method (In Progress)

Refining level 5 weapons and level 2 equipment is different from previous versions.
For level 5 weapons, ATK & MATK are increased by 8 per refinement, and P.ATK and S.MATK, which are characteristic stats, are increased by 2.
For level 2 amror, DEF is increased by 120% of the previous smelting DEF increase, and additional attribute stats RES and MRESE are increased by 2.

  • From refine level 1 -> 10 there is no “gear destruction” upon failure regardless of the ore type used.
  • From refine level 11 – > 20 there is no “rate refine reduction” upon failure regardless of the ore type used.
  • “Refine Guarantee” can’t be use on level 5 weapons or level 2 equipment
    • Note: “Blacksmith’s Blessing” can still be used the way it has worked in the past and it will be able to be used up to refine level 14.

2.2 Refining/Smelting Method (In Progress)

Note: “Blacksmith’s Blessing” can still be used the way

3.  Equipment Grade & Grade Enhancement System (In Progress)

A new system applied to level 5 weapons and level 2 armor/equipment.

Equipment grades exist from grades 1 -> 4.
The Smelting / Refining bonus of the armor/weapon is increased based on the smelting level by a %.
For Example:

  • Unclassified +12 Level 5 Weapon Refinement Bonus = ATK +96 / MATK +96
  • Grade 2 Refinement +12 Level 5 Weapon Refinement Bonus = ATK +144 / MATK +144

Additionally, a new rank level will appear on your item depicting what grade your weapon is.

3.  Equipment Grade & Grade Enhancement System 
Grade enhancement can be attempted on equipment that has been refined above a certain level.
The success rate of Grade Enhancement depends on the degree of refinement and additional materials.
Note: The penalty for reinforcement failure can be mitigated depending on the quantity of materials.
Unclassified +12 Level 5 Weapon Refinement Bonus

Grade enhancement materials can be obtained through new dungeons and content.  (To be updated at a later time)

Level 5 Weapons

Relapse Blade [2] Increases Acidified Zone Fire

Relapse Blade [2]
Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.
Atk + 3% per 4 refine rate.
Class : Sword
Attack : 200
Weight : 185
Weapon Level : 5
Required Level : 200
Usable Jobs : Biolo

Relapse Dagger [2] Matk + 215

Relapse Dagger [2]
Matk + 215
Increases Abyss Square damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class : Dagger
Attack : 180
Weight : 140
Weapon Level : 5
Required Level : 200
Usable Jobs : Abyss Chaser
Fortified Spear [2] Increases Shield Shooting
Fortified Spear [2]
Increases Shield Shooting damage by 5% per 2 refine rate.
Increases long ranged physical damage by 2% per 4 refine rate.
Class : Spear
Attack : 200
Weight : 140
Weapon Level : 5
Required Level : 200
Usable Jobs : Imperial Guard
  Fortified Book [2] Can’t be destroyed. Matk + 210
Fortified Book [2]
Can’t be destroyed.
Matk + 210
Increases Conflagration damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class : Book
Attack : 190
Weight : 80
Weapon Level : 5
Required Level : 200
Usable Jobs : Elemental Master
Scrap Fist [2] Increases Second Judgement
Scrap Fist [2]
Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.
Increases melee physical damage by 2% per 4 refine rate.
Class : Knuckle
Attack : 210
Weight : 130
Weapon Level : 5
Required Level : 200
Usable Jobs : Inquisitor
Scrap Lute [2] Increases Rose Blossom
Scrap Lute [2]
Increases Rose Blossom damage by 5% per 2 refine rate.
Increases long ranged physical damage by 2% per 4 refine rate.
Class : Musical Instrument
Attack : 205
Weight : 125
Weapon Level : 5
Required Level : 200
Usable Jobs : Troubadour
Scrap Whip [2] Increases Rose Blossom
Scrap Whip [2]
Increases Rose Blossom damage by 5% per 2 refine rate.
Increases long ranged physical damage by 2% per 4 refine rate.
Class : Whip
Attack : 205
Weight : 125
Weapon Level : 5
Required Level : 200
Usable Jobs : Trouvere
Relapse Cross [2] Can’t be destroyed. Matk + 210
Relapse Cross [2]
Can’t be destroyed.
Matk + 210
Increases Framen damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class : Mace
Attack : 190
Weight : 130
Weapon Level : 5
Required Level : 200
Usable Jobs : Cardinal
Fortified Claymore [2] Increases Storm Slash
Fortified Claymore [2]
Increases Storm Slash damage by 5% per 2 refine rate.
Increases melee physical damage by 2% per 4 refine rate.
Class : Two-handed Sword
Attack : 250
Weight : 230
Weapon Level : 5
Required Level : 200
Usable Jobs : Dragon Knight
Relapse Katar [2] Increases Impact Crater
Relapse Katar [2]
Increases Impact Crater damage by 5% per 2 refine rate.
Increases melee physical damage by 2% per 4 refine rate.
Class : Katar
Attack : 260
Weight : 180
Weapon Level : 5
Required Level : 200
Usable Jobs : Shadow Cross
Relapse Axe [2] Can’t be destroyed.
Relapse Axe [2]
Can’t be destroyed.
Increases Axe Stomp damage by 5% per 2 refine rate.
Increases melee physical damage by 2% per 4 refine rate.
Class : Two-handed Axe
Attack : 280
Weight : 300
Weapon Level : 5
Required Level : 200
Usable Jobs : Meister
Fortified Staff [2] Can’t be destroyed.
Fortified Staff [2]
Can’t be destroyed.
Matk + 240
Increases Frozen Slash damage by 5% per 2 refine rate.
Increases all property magical damage by 2% per 4 refine rate.
Class : Two-handed Staff
Attack : 140
Weight : 210
Weapon Level : 5
Required Level : 200
Usable Jobs : Arch Mage
Scrap Bow [2] Increases Gale Storm damage
Scrap Bow [2]
Increases Gale Storm damage by 5% per 2 refine rate.
Increases long ranged physical damage by 2% per 4 refine rate.
Class : Bow
Attack : 210
Weight : 170
Weapon Level : 5
Required Level : 200
Usable Jobs : Wind Hawk

EssenceRO – Streamer Program

EssenceRO - Streamer Program

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