Tera Online Guide PvE Slayer Build (Gears, Skills, Crystals …)
Tera Online Guide PvE Slayer Build (Gears, Skills, Crystals …)
The slayer is a light armored class which wields a greatsword with melee offensive damage-dealing capabilities.
Being a deadly foe worth some forethought before engaging, the slayer’s way of fighting involves great powers which would end in destruction if not avoided.
This guide is oriented towards new players seeking to get a hold of and understand the fundamentals of Slayer. Here you will be introduced to example pieces of gear and see the stats, etchings, accessories, and crystals that are necessary to succeed as a Slayer in end game five man instances.
You will also be introduced to the skills in a Slayer’s kit, how to use them, and given a good idea of how to begin putting together effective damage chains.
This guide aims to educate players on the fundamentals of the Slayer class and to provide proper footing for learning to play more effectively.
PvE Slayer Build – Gears
Weapon
Increases damage by 9.3% when attacking enraged monsters.
Increases damage by 6%.
Decreases skill cooldowns by 7.2%.
Increases damage by 6.9% when attacking from behind.
Increases damage by 9.3% when attacking enraged monsters.
This set of rolls focuses on high damage and rotation management. Double Enrage will yield the best damage as long as the fight is short and Enrage up times are high.
Weapon Top Rolls
Increases damage by 9.3% when attacking enraged monsters.
Decreases skill cooldowns by 7.2%
Increases Attack Speed by 9%.
Increases Crit Factor by 18.
Weapon Main Rolls
Increases damage by 6%.
Increases damage by 6.9% when attacking from behind.
Increases damage by 9.3% when attacking enraged monsters.
Decreases skill cooldowns by 7.2%.
Increases Attack Speed by 4.5%.
Increases Crit Factor by 14.
Increases Crit Power by 0.3.
Increases damage by 6.9% when attacking knocked-down targets.
Increases damage by 8.6% to the target with the most aggro toward you.
Replenishes 0.6% of total MP instantly when you use a skill.
50% chance to replenish MP when combat starts.
Chest
Increases damage of Overhand Strike by 10%.
Decreases damage taken from frontal attacks by 6.9%.
Decreases damage from enraged monsters by 10%.
Decreases damage taken by 6%.
Raises Max HP by 8%.
Chest Stat Rolls
Increases damage of Overhand Strike by 10%.
Increases damage of Whirlwind by 10%.
[Ignore all other chest stat rolls.]
Chest Main Rolls
Decreases damage taken by 6%.
Decreases damage taken from frontal attacks by 6.9%.
Decreases damage from enraged monsters by 10%.
Raises max HP by 8%.
Healing skills affecting you increase by 6%.
Recovers 1.2% of total HP every 5 seconds.
Recovers 0.4% of total HP when skill hits target.
Decreases damage by 8.7% from the monster with the most aggro toward you.
30% chance to recover HP when combat start.
Reflects 7.2% of damage to the attacker.
Gloves
Increases Crit Factor by 9.
Increases Power by 5.
Increases Attack Speed by 2.25%.
Glove Rolls
Increases Crit Factor by 9.
Increases Power by 5.
Increases Attack Speed by 2.25%.
Replenishes 1% of total MP every 5 seconds.
Replenishes 0.2% of total HP when skill hits target.
Increases Endurance by 4.
Boots
Increases Movement Speed by 6%.
Increases Endurance by 4.
Replenishes 1% of total MP every 5 seconds.
Boot Rolls
Increases Movement Speed by 6%.
Increases Endurance by 4.
Replenishes 1% of total MP every 5 seconds.
Increases resistance to knockdown and stagger from boss attacks by 35%.
Recovers 0.6% of total HP every 5 seconds.
Decreases duration of slowing effects by 24.0%.
Increases Balance Factor by 10.
PvE Slayer Build – Etchings
Weapon/Gloves
Energetic etchings for weapon and gloves.
Increases Attack Speed by 5% and decreases skill cooldowns by 3%.
Increases Attack Speed by 4% and decreases skill cooldowns by 2.5%.
Armor/Boots
Get Endurance etchings for armor and boots.
Increases Endurance by 10.
Increases Endurance by 8.
Accessories
With Accessories having the Rezied Keytrap sets will lend you 8 more Crit Factor if you do not use the necklace. If you do use the necklace, you get an equivalent amount of Crit Factor as with a Daylight set and 4% Attack Speed. If you do not have or cannot get these accessories, then go with a full Daylight set.
Resized Keytrap Ring
Stats are listed by priority. Highest priority stats are highlighted.
Increase Power by 4
Increase Crit Factor by 4
Increase Power by 2
Increase Crit Factor by 2
Increase Power by 1
Increase Crit Factor by 1
Daylight / Entropy Earring
Stats are listed by priority. Highest priority stats are highlighted.
Increase Max HP by 4%
Increase Endurance by 4
Increase Max HP by 2%
Increase Endurance by 2
Increase Max HP by 1%
Increase Endurance by 1
Resized Keytrap Necklace
Stats are listed by priority. Highest priority stats are highlighted.
Increase Power by 4
Increase Crit Factor by 4
Increase Power by 2
Increase Crit Factor by 2
Increase Power by 1
Increase Crit Factor by 1
Quatrefoil Brooch
30 Crit factor, 30 Power, 12% Attack Speed, and a Cleanse on activation. This is the best brooch, but it is expensive.
Increase Crit Factor by 6
Increase Crit Factor by 4
Increases Power by 3
PvE Slayer Build – Crystals
Backcrit Crystals
Fine Bitter Niveot
Fine Savage Niveot
Fine Focused Niveot
Fine Pounding Niveot
Fine Carving Niveot
Armor
4 Fine Hardy Niveots
Vyrsks
PvE Slayer Build – Skills & Glyphs
There are currently 26 slayer skills which can only be learned by the Slayer. While 24 of them can be learned from the skill menu, Combo Attack (Slayer) and Evasive Roll (Slayer) are gained automatically upon character creation.
Combo Attack
Strike one or more targets in front of you and gain MP with each hit. Successive strikes do more damage, up to four hits, with the fourth hit dealing substantially more.
Tips for this skill:
Combo Attack provides MP return and an attack speed buff to Whirlwind on the 4th hit within a 10 second time frame for each stack. Try to weave this skill into your rotation when you feel tight on mana.
[5] Glyph of the Swift – 10% chance to increase attack speed by 15% for 10 seconds.
[4] Glyph of Power – Increases skill damage by 25%.
[4] Glyph of Spirit – Increases MP replenishment by 10%.
[4] Glyph of the Swift – 10% chance to increase attack speed by 15% for 10 seconds.
Knockdown Strike
Bowl your enemy over with a mighty swing of your sword.
Tips for this skill:
Knockdown Strike while in animation makes you immune to knockdowns and staggers. It moves you forward six to seven meters and has a chance to knockdown.
Whirlwind
Spin with your sword, hitting targets within 3m.
Tips for this skill:
Whirlwind is a two part attack; the first swing of the sword does less damage than the second, and Overpower will only affect the first swing that lands damage. This a good skill to use after Headlong Rush. Evasive Roll can cancel this skill at any point in the animation. While in animation your character is immune to knockdowns and staggers.
Evasive Roll
Dodge your enemy’s attack.
Tips for this skill:
Evasive roll is your prime I-frame and repositioning skill. You can cast this skill twice, after your first Evasive Roll you will gain a buff for 4 seconds that will allow you to roll again before the skill goes on cooldown. If this buff is not used then the skill will not go on cooldown. Use Evasive Roll to reposition or keep yourself alive – which you use it for will usually depend on your familiarity with a dungeon.
Dash
Increase your speed by 50% for 15 sec.
Tips for this skill:
Use Dash when you can, but remember to use it in moments when you need to move.
[4] Glyph of Energy – Decreases cooldown by 25%.
Backstab
Rush 10m and make a lethal thrust to your target’s back. The target is immobilized. Ends if target is knocked down.
Tips for this skill:
Backstab puts your character directly behind the boss and adjusts the camera for you. Use this skil to reposition if you find yourself in front of the boss or generally too far away to walk or Evasive Roll into position.
Triumphant Shout
Instantly restore 200 MP. Your MP doesn’t decay for 20sec.
Tips for this skill:
Use this to get some MP back. Using this prevents mana decay.
Overhand Strike
Swing downward for a massive blow. Skill activated faster if you first use Whirlwind, Knockdown Strike, Leaping Strike, Stunning Backhand, Heart Thrust, Startling Kick, or the fourth consecutive hit with Combo Attack.
Tips for this skill:
This skill chains from almost everything, has a low cooldown and a reset glyph, so you’ll be using it VERY frequently.
Leaping Strike
Jump at your foe and smash downwards. Knocked-down foes take 5x damage once you learn Merciless Leap.
Tips for this skill:
Leaping Strike moves your character 10 meters, so the skill works as an escape. Leaping Strike also serves are a good gap closer if distance is made between you and the boss because it chains into Overhand and will let you reposition.
[4] Glyph of Brilliance – Reduces MP cost by 50.
Retaliate
Leap to your feet while attacking your target. you can use this skill only when knocked down.
Tips for this skill:
Heart Thrust
Step forward, attacking your target’s vulnerable spots.
Tips for this skill:
Regularly landing Heart Thrust is essential to Slayer DPS. In PVE, bosses are fairly easy to hit, but you might need to practice hitting smaller mobs due to the awkward hit box. PRACTICE PRACTICE PRACTICE! While in animation Heart Thrust makes you immune to knockdowns and staggers.
Stunning Backhand
Swing your sword around, briefly stunning your foe.
Tips for this skill:
The skill hits in a 180 degree arc. There is a long animation lock at the end of this skill if you do not quickly use Overhand or Evasive Roll. This skill is your shorter stun.
Distant Blade
Strike a target within 15m with a magic extension of your sword. Repeat the attack up to 3 times.
Tips for this skill:
Every cast of this skill will move you slightly forward. The third hit on Distant Blade does have an animation lock, so don’t be afraid to neglect it.
Startling Kick
Briefly stun your target with a kick, then leap backwards.
Tips for this skill:
Startling Kick creates a gap between you and the enemy, so you can use it to avoid some close range attacks. This skill is your longer stun.
Fury Strike
Slash your sword in front of you; the lower your HP, the greater the damage
Tips for this skill:
Although Fury Strike’s base damage is high, you do not get all of it upfront. Instead, the lower your HP is, the more damage it does. The skill moves you forward, and the MP cost is very high. Get in the habit of using this skill when your health is low.
Tenacity
Call on inner reserves to instantly replenish 480MP. Briefly increases resistance to stun immensely.
Tips for this skill:
Tenacity recovers a very large amount of MP so use it when you’re hurting to get mana back or you have a bit of down time between mechanics. The buff also gives you 5 seconds of stun immunity.
[3] Glyph of Energy – Decrease cooldown by 30%.
[4] Glyph of Energy – Decreases cooldown by 20%.
[3] Glyph of Spirit – 50% chance to replenish 6% of your total MP every second.
[4] Glyph of Balance – Increases balance by 50% for 15 seconds.
[4] Glyph of Balance – Doubles balance for 15 seconds.
In Cold Blood
Increase your Power by 29 for 20sec and Attack Speed by 8%.
Tips for this skill:
As a Slayer you will need to know the proper times to use this skill. In Cold Blood has a lengthy cooldown of 2 minutes, so you will want to save it for shield phases and times when you know you can put in 20 seconds of unadulterated DPS. The skill gives Overhand Strike a 0 second cooldown, so try to use it as much as possible. When cast, In Cold Blood will reset the cooldown of Heart Thrust, Knockdown Strike, and Whirlwind.
[3] Glyph of Brilliance – Reduces MP cost by 50.
[2] Glyph of Blaze – Speed casting of Heart Thrust by 25% for a few seconds.
Exhausting Blow
Strike a painful blow that increases target’s cooldown time by 50% for all skills they use in the next 15 seconds. Effective only on other players.
Tips for this skill:
This is a PvP skill, so don’t worry about it too much in PvE.
[4] Glyph of Power – Increases skill damage by 25%.
[6] Glyph of Energy – Decreases cooldown by 25%.
[6] Glyph of Energy – Decreases cooldown by 35%.
Measured Slice
Gather your might and make a wide slice at the enemy’s neck. Skill activates faster following Overhand Strike.
Tips for this skill:
This skill is a Slayer’s hardest hitting skill, and it’s hitbox is 360 degrees around you. You’ll want to only use it after you have gained the 25% power buff from Eviscerate. Only use this skill after Eviscerate or Overhand for faster casting.
[5] Glyph of Carving – Doubles Crit Factor
[4] Glyph of Carving – Triple Crit Chance.
[4] Glyph of Power – Increases skill damage by 25%.
[4] Glyph of Power – Increases skill damage by 30%.
PvE Slayer Build – Things to Keep in Mind
- Use Overhand Strike as often as you can.
- Use Eviscerate off cooldown in order to keep its damage buffs up.
- If necessary Eviscerate can be hard cast.
- If Heart Thrust resets then use it until it stops resetting or Measured Slice comes off cooldown.
- NEVER use Measured Slice without the Eviscerate Powerlink Glyph.
- NEVER hard cast Overhand Strike nor Measured Slice.