Einherjar Online Ragnarok Low Rate Server 11 End Game Custom Classes
Today we’ll discuss of Einherjar Online Ragnarok Low Rate Server 11 End Game Custom Classes.
A brand new low rate server with a ton of flare. Customization is King, with 11 end game custom classes that feel like they belong in the core game.
We deliver hundreds of balanced headgears, through both seasonal and story driven quest as well as our event shop.
Custom Systems Galore:
- Mining
- Daily Rewards
- Weapon Mastery
- Enchanting
- Recolorist
- Treasure
- Weekly Bounties
- Way-points
For tons more information visit our website.
We welcome you to Einherjar Online and we hope you enjoy your stay.
Einherjar Online – Overview
Item Creation Event
1) Must be submitted before 2020-08-20 23:59 -5 GMT
2) Simple design an item or set for the game that is balanced and interesting.
3) Unlimited Suggestions
4) Collab between players for design is allowed but prize will be split
5) Einherjar Set is to be unslotted
6) Necromancer Set can either be crafted or slotted
7) New unique bonus effects / skill are allowed and encoraged
8) Can take event tickets instead of Cash Points at a rate of 10:1
Judging:
1)
For sets I'll be picking the best overall design for the set, but if
someone creates are particularly good single item I might pull that into
a set as well.
2) There is such a thing as a bad idea and you will be judged for it :)
3) Don't be afraid of going overboard with "cool" ideas
for balance
Goals:
1) [Einherjar]: Weaken sets raw power overall and make it feel more unique, should no longer be best in every slot for most classes but a still 2/3rd best or competitive. Not a Stat Stick2) [Necromancer]: Weaken Set, Remove pure stat scaling, Make unique reasons to pick a build, remove auto skills. Class will be buffed after this is adjusted. Not a Stat Stick 3) [Other]: Anything cool that fits the theme of any classes who can wear it
Einherjar Set Prizes:
1) 5000 Cash Points + Will receive a full set crafted by the blacksmith of their choice 2) 2500 Cash Points + Will receive a half set crafted by the blacksmith of their choice 3) 1000 Cash Points + Will receive a 1 item crafted by the blacksmith of their choice
Necromancer Sets Prizes:
1) 5000 Cash Points + Will receive a full set crafted by the blacksmith of their choice or slotted 2) 2500 Cash Points + Will receive a half set crafted by the blacksmith of their choice or slotted 3) 1000 Cash Points + Will receive a 1 item crafted by the blacksmith of their choice or slotted
Other Prizes:1) 100~500 Event Tickets for any other items that make it into game
Apm Update
http://home.projecteinherjar.com/wiki/index.php/Aspd_/_Apm
Note we added a config to revert mid patch if needed so if things are too strong or weak they can be reverted quickly and painlessly.
Winter Event
There are also an addition 5 Headgear quests which are seperate from the event which can be quested. For December we have Santa Puppy Hat[1], Hollyring[1] and Snowflakering[1]. Then lasting till end of January we have the Snowcap[1] and lasting till February is the Icewing[0] quest.
Additionally Starting December 25th and lasting till the new years the server will have weekend exp rates.
Draconier Available
Daconier rework is now in 2nd stages of development, class is playable with limited skills available to test out the new dragon summons.
Full Installer (No BGM)
BGM
Split Installer
Mega Part 1
Mega Part 2
Mega Part 3
Mega Part 4
Mega Part 5
Mega Part 6
Mega Part 7
Mega Part 8
Mega Part 9
Mega Part 10
BGM – Mega – Part 1
BGM – Mega – Part 2
BGM – Mega – Part 3
Server Information
Here you’ll find various server information.
Information for Einherjar
829 | |
2,073 | |
28 | |
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593,935,307 |
Job Class Information for Einherjar
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24 |
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Einherjar Online – Custom Features
Classes
First class | Second class (2-1) | Second class (2-2) | Trans Second class (2-1) | Trans Second class (2-2) |
---|---|---|---|---|
Adept | Viking | Mystic | Huskarl | Arcane |
Pirate | Buccaneer | Mercenary | Captain | Outlaw |
Spearman | Phalanx | Draconier | Centurion | Dragoon |
Samurai | Ronin | Daimyo | Ronin Legend | Shogun |
Spiriter | Esper | Macabre | Channelor | Harvestor |
Expanded Class |
---|
Necromancer |
Official Class Edits | |||||||
---|---|---|---|---|---|---|---|
Swordman | Knight | Crusader | |||||
Mage | Sage | Wizard | |||||
Merchant | Blacksmith | Alchemist | |||||
Thief | Assassin | Rogue | |||||
Acolyte | Monk | Priest | |||||
Archer | Hunter | Bard and Dancer | |||||
Taekwon | Star Gladiator | Soul Linker |
Future Classes | |
---|---|
Druid | Valkyrie |
Systems
Leveling
Combat
Exploration
Crafting
Quests
Server Events
Items
Item | Effect | Location |
---|---|---|
Whip-sword [1] | Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only | Dropped by Drake and Giant Octopus |
Tide-Callers Staff [2] | Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage | Dropped by Giant Octopus |
Dracula’s Fang [1] | 1% chance of gaining 5% of Damage as HP | Dropped by Dracula |
Kitten’s Mittens [0] | +7% ASPD, +3 Agi | Dropped by Moonlight Flower |
Silk Shawl [1] | +10% Healing Given, +10% Healing Received | Dropped by White Lady |
Embalming Fluid [1] | +50% HP Regeneration, +25% SP Regeneration | Dropped by Osiris |
Sharpening Stone [0] | Ignore 10% DEF | Dropped by Incantation Samurai |
Detardeurus Scale [1] | Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking | Dropped by Detale |
Fairy Fire Anklet [0] | 10% MDEF Ignore | Dropped by Gopinich |
Endless Ink Talisman [1] | +10 SP gained on Kill | Dropped by Evil Snake Lord |
Anklet [0] | Vit+3, 10% Maximum HP | Dropped by Lady Tanee |
More Items |
Einherjar Online – PatchNotes
Mining
- Removed Jellopy Deposits in Prontera Field
- Reduced Jellopy Deposit Rate from 3500 -> 2500
- Slightly Increase Exp Earned, most noticeable with low end pickaxes
Items
- All Status Immunity items resistance have increased from 100% -> 200%
- Necromancer Card no longer summons Skeletons
Enchanting
- Cleaned up combos to be human readable
- Resolute change to [Vit + Juggernaut]
- Fixed Resolute being an inverted check
- Mind Over Matter change to [Int + Enlightened + Cost Down]
- Fixed Mind Over Matter being an inverted check
- Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
- Exploit Now reduced resistance from gear
Necromancer
- Summons now have base stats of master
- Summons level increased from Master Job Level -> Master Base Level
- Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
- Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
- Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
- Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
- Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
- Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
- Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
- Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
- Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
- Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
- Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
- Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
- Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
- Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
- Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
- Zombie Def changed from min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
- Zombie MDef changed from min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
- Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
- Enabled Familiar (no quest yet)
Esper
- New Spirit of Life Sprite
- Swapped Astral Spirit Sprite
- Swapped Spirit of Life Icon
- Swapped Astral Spirit Icon
- Fixed Illusionary Blade having too much HP
- Fixed Summon movement speed
Buccaneer
- Fixed Demolition Force Description
- Fixed Whiskey Slash Description
- Fixed Pirate King Description
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